Xploit Game Engine

Tutorials are Ready here.

The final demo coming soon.

Project Description

Xploit is a 3D Game Engine which helps game developers quickly and easily develop polished 3D games. This Engine fills in the gaps present in the XNA Framework by providing libraries for Shadow Mapping, Animation, Shading and Particle Effects. It's developed in XNA, HLSL and C#.

Features

  • Object Oriented Design.
  • Advanced particle engine.
  • Balanced CPU GPU Design.
  • Around 13 postprocessing effects.
  • Skinned 3D Model animation.
  • Real-time Shadows.
  • Implemtes all the basic 3D functionalities.
  • Can be used for both the PC and Xbox 360.

Requirements

  • XNA GameStudio-3.0
  • Graphic Card that supports Shader Model 2.0.
  • .Net Framewrok-3.5

Additional information

  • Latest Xploit Release available here.
  • Latest Xploit Source Code availabe here.
  • Documentation available here
  • Contact Aditya if you want to contribute.
  • This Engine is written in c# and HLSL using the XNA Framework-3.0 and .Net Framework-3.5.

Screenshots

screenshot1.png
screenshot2.png
screenshot3.png

Note: No version software is used in this project since it currently has only 1 developer

Last edited Sep 10, 2012 at 5:11 PM by adityav89, version 23