Setup the Xploit Engine within a project

  1. Open Visual Studio.
  2. Create a new XNA Windows game. (Eg. sample)
  3. Right-click on the project name (Eg. sample) in the solutions tab and Open Folder in Windows Explorer.
  4. Copy the Xploit10.dll, XploitSkinnedPipeline.dll, XploitSkinner.dll in the project folder.
  5. Right-click on the Content folder on the solutions tab and Open Folder in Windows Explorer.
  6. Copy All files present in the Paste in Content Folder to your Content folder of your project.
  7. On the solutions tab Right-click on References->Add Reference->browse->(add Xploit10.dll and XploitSkinner.dll).
  8. On the solutions tab Right-click on Content->Add Refernece->browse->(add XploitSkinnedPipeline.dll).
  9. On the solutions tab Right-click on Content->Add Existing Item->Add all files u pasted earlier here.
  10. You are now ready to code!!!

Last edited Dec 28, 2009 at 7:00 AM by adityav89, version 3

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